1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-24 13:22:55 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/FruitOutline.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

35 lines
959 B
C#
Raw Normal View History

2021-06-22 11:04:24 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osuTK;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
{
public partial class FruitOutline : CompositeDrawable
{
public FruitOutline()
{
Anchor = Anchor.BottomLeft;
Origin = Anchor.Centre;
InternalChild = new BorderPiece();
}
[BackgroundDependencyLoader]
private void load(OsuColour osuColour)
{
Colour = osuColour.Yellow;
}
2021-07-19 12:33:46 +08:00
public void UpdateFrom(CatchHitObject hitObject)
2021-06-22 11:04:24 +08:00
{
Scale = new Vector2(hitObject.Scale);
}
}
}