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43 lines
1.6 KiB
C#
43 lines
1.6 KiB
C#
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using osu.Game.Beatmaps;
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namespace osu.Game.Screens.Select.Carousel
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{
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public class CarouselBeatmap : CarouselItem
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{
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public readonly BeatmapInfo Beatmap;
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public CarouselBeatmap(BeatmapInfo beatmap)
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{
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Beatmap = beatmap;
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State.Value = CarouselItemState.Hidden;
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}
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protected override DrawableCarouselItem CreateDrawableRepresentation() => new DrawableCarouselBeatmap(this)
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{
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/*GainedSelection = panelGainedSelection,
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HideRequested = p => HideDifficultyRequested?.Invoke(p),
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StartRequested = p => StartRequested?.Invoke(p.beatmap),
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EditRequested = p => EditRequested?.Invoke(p.beatmap),*/
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};
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public override void Filter(FilterCriteria criteria)
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{
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base.Filter(criteria);
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bool match = criteria.Ruleset == null || (Beatmap.RulesetID == criteria.Ruleset.ID || Beatmap.RulesetID == 0 && criteria.Ruleset.ID > 0 && criteria.AllowConvertedBeatmaps);
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if (!string.IsNullOrEmpty(criteria.SearchText))
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match &=
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Beatmap.Metadata.SearchableTerms.Any(term => term.IndexOf(criteria.SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0) ||
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Beatmap.Version.IndexOf(criteria.SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0;
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Filtered.Value = !match;
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}
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}
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}
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