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osu-lazer/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
namespace osu.Game.Overlays.Mods
{
public class IncompatibilityDisplayingModPanel : ModPanel, IHasCustomTooltip<Mod>
{
private readonly BindableBool incompatible = new BindableBool();
[Resolved]
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
public IncompatibilityDisplayingModPanel(Mod mod)
: base(mod)
{
}
protected override void LoadComplete()
{
selectedMods.BindValueChanged(_ => updateIncompatibility(), true);
incompatible.BindValueChanged(_ => Scheduler.AddOnce(UpdateState));
// base call will run `UpdateState()` first time and finish transforms.
base.LoadComplete();
}
private void updateIncompatibility()
{
incompatible.Value = selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(Mod) && !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod));
}
protected override void UpdateState()
{
Action = incompatible.Value ? () => { } : (Action)Active.Toggle;
if (incompatible.Value)
{
Colour4 backgroundColour = ColourProvider.Background5;
Colour4 textBackgroundColour = ColourProvider.Background4;
Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(backgroundColour, textBackgroundColour), TRANSITION_DURATION, Easing.OutQuint);
Background.FadeColour(backgroundColour, TRANSITION_DURATION, Easing.OutQuint);
SwitchContainer.ResizeWidthTo(IDLE_SWITCH_WIDTH, TRANSITION_DURATION, Easing.OutQuint);
SwitchContainer.FadeColour(Colour4.Gray, TRANSITION_DURATION, Easing.OutQuint);
MainContentContainer.TransformTo(nameof(Padding), new MarginPadding
{
Left = IDLE_SWITCH_WIDTH,
Right = CORNER_RADIUS
}, TRANSITION_DURATION, Easing.OutQuint);
TextBackground.FadeColour(textBackgroundColour, TRANSITION_DURATION, Easing.OutQuint);
TextFlow.FadeColour(Colour4.White.Opacity(0.5f), TRANSITION_DURATION, Easing.OutQuint);
return;
}
SwitchContainer.FadeColour(Colour4.White, TRANSITION_DURATION, Easing.OutQuint);
base.UpdateState();
}
protected override bool OnMouseDown(MouseDownEvent e)
{
if (incompatible.Value)
return true; // bypasses base call purposely in order to not play out the intermediate state animation.
return base.OnMouseDown(e);
}
#region IHasCustomTooltip
public ITooltip<Mod> GetCustomTooltip() => new IncompatibilityDisplayingTooltip();
public Mod TooltipContent => Mod;
#endregion
}
}