1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 14:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Catch/UI/CatcherArea.cs

145 lines
4.7 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps;
2018-06-29 15:49:01 +08:00
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects.Drawables;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Judgements;
2020-09-29 13:26:36 +08:00
using osu.Game.Rulesets.Scoring;
2018-06-11 22:00:26 +08:00
using osu.Game.Rulesets.UI;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherArea : Container, IKeyBindingHandler<CatchAction>
2018-04-13 17:19:50 +08:00
{
2019-02-01 00:57:59 +08:00
public const float CATCHER_SIZE = 106.75f;
2018-04-13 17:19:50 +08:00
public readonly Catcher MovableCatcher;
2020-09-13 04:39:06 +08:00
private readonly CatchComboDisplay comboDisplay;
/// <summary>
/// <c>-1</c> when only left button is pressed.
/// <c>1</c> when only right button is pressed.
/// <c>0</c> when none or both left and right buttons are pressed.
/// </summary>
private int currentDirection;
public CatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty difficulty = null)
2018-04-13 17:19:50 +08:00
{
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
Children = new Drawable[]
{
2020-09-13 04:39:06 +08:00
comboDisplay = new CatchComboDisplay
{
RelativeSizeAxes = Axes.None,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopLeft,
Origin = Anchor.Centre,
Margin = new MarginPadding { Bottom = 350f },
X = CatchPlayfield.CENTER_X
},
2020-12-04 09:21:54 +08:00
MovableCatcher = new Catcher(this, droppedObjectContainer, difficulty) { X = CatchPlayfield.CENTER_X },
};
}
2018-04-13 17:19:50 +08:00
public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
2018-04-13 17:19:50 +08:00
{
MovableCatcher.OnNewResult(hitObject, result);
2020-09-29 13:26:36 +08:00
if (!result.Type.IsScorable())
return;
if (hitObject.HitObject.LastInCombo)
2018-04-13 17:19:50 +08:00
{
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
MovableCatcher.Explode();
2018-04-13 17:19:50 +08:00
else
MovableCatcher.Drop();
}
2020-09-13 04:39:06 +08:00
comboDisplay.OnNewResult(hitObject, result);
2018-04-13 17:19:50 +08:00
}
public void OnRevertResult(DrawableCatchHitObject hitObject, JudgementResult result)
{
comboDisplay.OnRevertResult(hitObject, result);
MovableCatcher.OnRevertResult(hitObject, result);
2018-04-13 17:19:50 +08:00
}
protected override void Update()
{
base.Update();
var replayState = (GetContainingInputManager().CurrentState as RulesetInputManagerInputState<CatchAction>)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState;
SetCatcherPosition(
replayState?.CatcherX ??
(float)(MovableCatcher.X + MovableCatcher.Speed * currentDirection * Clock.ElapsedFrameTime));
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
comboDisplay.X = MovableCatcher.X;
}
public void SetCatcherPosition(float X)
{
float lastPosition = MovableCatcher.X;
float newPosition = Math.Clamp(X, 0, CatchPlayfield.WIDTH);
MovableCatcher.X = newPosition;
if (lastPosition < newPosition)
MovableCatcher.VisualDirection = Direction.Right;
else if (lastPosition > newPosition)
MovableCatcher.VisualDirection = Direction.Left;
}
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
MovableCatcher.Dashing = true;
return true;
}
return false;
}
public void OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
break;
case CatchAction.MoveRight:
currentDirection--;
break;
case CatchAction.Dash:
MovableCatcher.Dashing = false;
break;
}
}
}
2018-04-13 17:19:50 +08:00
}