1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 19:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Catch.Tests/TestSceneFruitRandomness.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

85 lines
3.5 KiB
C#
Raw Normal View History

2020-12-02 15:55:58 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Graphics;
2020-12-02 15:55:58 +08:00
namespace osu.Game.Rulesets.Catch.Tests
{
public partial class TestSceneFruitRandomness : OsuTestScene
{
private readonly DrawableFruit drawableFruit;
private readonly DrawableBanana drawableBanana;
2020-12-02 15:55:58 +08:00
public TestSceneFruitRandomness()
{
drawableFruit = new DrawableFruit(new Fruit());
drawableBanana = new DrawableBanana(new Banana());
2020-12-02 15:55:58 +08:00
2020-12-02 16:20:52 +08:00
Add(new TestDrawableCatchHitObjectSpecimen(drawableFruit) { X = -200 });
Add(new TestDrawableCatchHitObjectSpecimen(drawableBanana));
2020-12-02 15:55:58 +08:00
AddSliderStep("start time", 500, 600, 0, x =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = x;
drawableFruit.RefreshStateTransforms();
drawableBanana.RefreshStateTransforms();
});
}
[Test]
public void TestFruitRandomness()
{
// Use values such that the banana colour changes (2/3 of the integers are okay)
const int initial_start_time = 500;
const int another_start_time = 501;
2020-12-02 15:55:58 +08:00
float fruitRotation = 0;
float bananaRotation = 0;
Vector2 bananaSize = new Vector2();
Color4 bananaColour = new Color4();
2020-12-02 15:55:58 +08:00
AddStep("Initialize start time", () =>
2020-12-02 15:55:58 +08:00
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
drawableFruit.RefreshStateTransforms();
drawableBanana.RefreshStateTransforms();
2020-12-02 15:55:58 +08:00
fruitRotation = drawableFruit.DisplayRotation;
bananaRotation = drawableBanana.DisplayRotation;
bananaSize = drawableBanana.DisplaySize;
bananaColour = drawableBanana.AccentColour.Value;
2020-12-02 15:55:58 +08:00
});
AddStep("change start time", () =>
2020-12-02 15:55:58 +08:00
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = another_start_time;
drawableFruit.RefreshStateTransforms();
drawableBanana.RefreshStateTransforms();
2020-12-02 15:55:58 +08:00
});
AddAssert("fruit rotation is changed", () => drawableFruit.DisplayRotation != fruitRotation);
AddAssert("banana rotation is changed", () => drawableBanana.DisplayRotation != bananaRotation);
AddAssert("banana size is changed", () => drawableBanana.DisplaySize != bananaSize);
AddAssert("banana colour is changed", () => drawableBanana.AccentColour.Value != bananaColour);
2020-12-02 15:55:58 +08:00
AddStep("reset start time", () =>
2020-12-02 15:55:58 +08:00
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
drawableFruit.RefreshStateTransforms();
drawableBanana.RefreshStateTransforms();
2020-12-02 15:55:58 +08:00
});
AddAssert("rotation and size restored", () =>
drawableFruit.DisplayRotation == fruitRotation &&
drawableBanana.DisplayRotation == bananaRotation &&
drawableBanana.DisplaySize == bananaSize &&
drawableBanana.AccentColour.Value == bananaColour);
2020-12-02 15:55:58 +08:00
}
}
}