1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 14:55:37 +08:00
osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneModPanel.cs

82 lines
2.6 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneModPanel : OsuManualInputManagerTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[Test]
public void TestVariousPanels()
{
AddStep("create content", () => Child = new FillFlowContainer
{
Width = 300,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(0, 5),
Children = new[]
{
new ModPanel(new OsuModHalfTime()),
new ModPanel(new OsuModFlashlight()),
new ModPanel(new OsuModAutoplay()),
new ModPanel(new OsuModAlternate()),
new ModPanel(new OsuModApproachDifferent())
}
});
}
[Test]
public void TestIncompatibilityDisplay()
{
IncompatibilityDisplayingModPanel panel = null;
AddStep("create panel with DT", () => Child = panel = new IncompatibilityDisplayingModPanel(new OsuModDoubleTime())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.None,
Width = 300
});
clickPanel();
AddAssert("panel active", () => panel.Active.Value);
clickPanel();
AddAssert("panel not active", () => !panel.Active.Value);
AddStep("set incompatible mod", () => SelectedMods.Value = new[] { new OsuModHalfTime() });
clickPanel();
AddAssert("panel not active", () => !panel.Active.Value);
AddStep("reset mods", () => SelectedMods.Value = Array.Empty<Mod>());
clickPanel();
AddAssert("panel active", () => panel.Active.Value);
void clickPanel() => AddStep("click panel", () =>
{
InputManager.MoveMouseTo(panel);
InputManager.Click(MouseButton.Left);
});
}
}
}