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osu-lazer/osu.Game.Tests/Visual/Editing/TestSceneEditorClipboard.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Utils;
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using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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namespace osu.Game.Tests.Visual.Editing
{
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public partial class TestSceneEditorClipboard : EditorTestScene
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{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
[Test]
public void TestCutRemovesObjects()
{
var addedObject = new HitCircle { StartTime = 1000 };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("cut hitobject", () => Editor.Cut());
AddAssert("no hitobjects in beatmap", () => EditorBeatmap.HitObjects.Count == 0);
}
[TestCase(1000)]
[TestCase(2000)]
public void TestCutPaste(double newTime)
{
var addedObject = new HitCircle { StartTime = 1000 };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("cut hitobject", () => Editor.Cut());
AddStep("move forward in time", () => EditorClock.Seek(newTime));
AddStep("paste hitobject", () => Editor.Paste());
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == newTime);
}
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[Test]
public void TestCutPasteSlider()
{
var addedObject = new Slider
{
StartTime = 1000,
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(100, 0), PathType.Bezier)
}
}
};
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("cut hitobject", () => Editor.Cut());
AddStep("paste hitobject", () => Editor.Paste());
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
Slider slider = null;
AddStep("retrieve slider", () => slider = (Slider)EditorBeatmap.HitObjects.Single());
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AddAssert("path matches", () =>
{
var path = slider.Path;
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return path.ControlPoints.Count == 2 && path.ControlPoints.SequenceEqual(addedObject.Path.ControlPoints);
});
// see `HitObject.control_point_leniency`.
AddAssert("sample control point has correct time", () => Precision.AlmostEquals(slider.SampleControlPoint.Time, slider.GetEndTime(), 1));
AddAssert("difficulty control point has correct time", () => slider.DifficultyControlPoint.Time == slider.StartTime);
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}
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[Test]
public void TestCutPasteSpinner()
{
var addedObject = new Spinner
{
StartTime = 1000,
Duration = 5000
};
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("cut hitobject", () => Editor.Cut());
AddStep("paste hitobject", () => Editor.Paste());
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
AddAssert("duration matches", () => ((Spinner)EditorBeatmap.HitObjects.Single()).Duration == 5000);
}
[TestCase(false)]
[TestCase(true)]
public void TestCopyPaste(bool deselectAfterCopy)
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{
var addedObject = new HitCircle { StartTime = 1000 };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("copy hitobject", () => Editor.Copy());
AddStep("move forward in time", () => EditorClock.Seek(2000));
if (deselectAfterCopy)
{
AddStep("deselect", () => EditorBeatmap.SelectedHitObjects.Clear());
AddUntilStep("timeline selection box is not visible", () => Editor.ChildrenOfType<Timeline>().First().ChildrenOfType<SelectionBox>().First().Alpha == 0);
AddUntilStep("composer selection box is not visible", () => Editor.ChildrenOfType<HitObjectComposer>().First().ChildrenOfType<SelectionBox>().First().Alpha == 0);
}
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AddStep("paste hitobject", () => Editor.Paste());
AddAssert("are two objects", () => EditorBeatmap.HitObjects.Count == 2);
AddAssert("new object selected", () => EditorBeatmap.SelectedHitObjects.Single().StartTime == 2000);
AddUntilStep("timeline selection box is visible", () => Editor.ChildrenOfType<Timeline>().First().ChildrenOfType<EditorSelectionHandler>().First().Alpha > 0);
AddUntilStep("composer selection box is visible", () => Editor.ChildrenOfType<HitObjectComposer>().First().ChildrenOfType<EditorSelectionHandler>().First().Alpha > 0);
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}
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[Test]
public void TestClone()
{
var addedObject = new HitCircle { StartTime = 1000 };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
AddStep("clone", () => Editor.Clone());
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AddAssert("is two objects", () => EditorBeatmap.HitObjects.Count == 2);
AddStep("clone", () => Editor.Clone());
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AddAssert("is three objects", () => EditorBeatmap.HitObjects.Count == 3);
}
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[Test]
public void TestCutNothing()
{
AddStep("cut hitobject", () => Editor.Cut());
AddAssert("are no objects", () => EditorBeatmap.HitObjects.Count == 0);
}
[Test]
public void TestCopyNothing()
{
AddStep("copy hitobject", () => Editor.Copy());
AddAssert("are no objects", () => EditorBeatmap.HitObjects.Count == 0);
}
[Test]
public void TestPasteNothing()
{
AddStep("paste hitobject", () => Editor.Paste());
AddAssert("are no objects", () => EditorBeatmap.HitObjects.Count == 0);
}
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[Test]
public void TestCloneNothing()
{
// Add arbitrary object and copy to clipboard.
// This is tested to ensure that clone doesn't incorrectly read from the clipboard when no selection is made.
var addedObject = new HitCircle { StartTime = 1000 };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("copy hitobject", () => Editor.Copy());
AddStep("deselect all objects", () => EditorBeatmap.SelectedHitObjects.Clear());
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
AddStep("clone", () => Editor.Clone());
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AddAssert("still one object", () => EditorBeatmap.HitObjects.Count == 1);
}
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}
}