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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Objects
{
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/// <summary>
/// A scoring tick of a hold note.
/// </summary>
public class HoldNoteTick : ManiaHitObject
{
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public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
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}