2016-11-09 11:38:40 +08:00
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using osu.Framework;
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using osu.Framework.Graphics;
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2016-11-03 10:49:26 +08:00
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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2016-11-09 11:38:40 +08:00
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using osu.Game.Configuration;
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2016-11-03 10:49:26 +08:00
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2016-11-08 10:24:41 +08:00
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namespace osu.Game.Overlays.Options.Graphics
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2016-11-03 10:49:26 +08:00
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{
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2016-11-03 12:26:49 +08:00
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public class DetailOptions : OptionsSubsection
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2016-11-03 10:49:26 +08:00
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{
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2016-11-09 11:38:40 +08:00
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protected override string Header => "Detail Settings";
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private CheckBoxOption snakingSliders, backgroundVideo, storyboards, comboBursts,
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hitLighting, shaders, softeningFilter;
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2016-11-03 12:26:49 +08:00
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public DetailOptions()
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2016-11-03 10:49:26 +08:00
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{
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Children = new Drawable[]
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{
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2016-11-09 11:38:40 +08:00
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snakingSliders = new CheckBoxOption { LabelText = "Snaking sliders" },
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backgroundVideo = new CheckBoxOption { LabelText = "Background video" },
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storyboards = new CheckBoxOption { LabelText = "Storyboards" },
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comboBursts = new CheckBoxOption { LabelText = "Combo bursts" },
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hitLighting = new CheckBoxOption { LabelText = "Hit lighting" },
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shaders = new CheckBoxOption { LabelText = "Shaders" },
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softeningFilter = new CheckBoxOption { LabelText = "Softening filter" },
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2016-11-03 10:49:26 +08:00
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new SpriteText { Text = "Screenshot format TODO: dropdown" }
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};
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2016-11-09 11:38:40 +08:00
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}
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protected override void Load(BaseGame game)
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{
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base.Load(game);
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var osuGame = game as OsuGameBase;
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if (osuGame != null)
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{
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snakingSliders.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.SnakingSliders);
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backgroundVideo.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Video);
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storyboards.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ShowStoryboard);
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comboBursts.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ComboBurst);
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hitLighting.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.HitLighting);
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shaders.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Bloom);
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softeningFilter.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.BloomSoftening);
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}
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2016-11-03 10:49:26 +08:00
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}
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}
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}
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