2016-11-03 10:49:26 +08:00
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options
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{
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2016-11-03 12:26:49 +08:00
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public class DetailOptions : OptionsSubsection
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2016-11-03 10:49:26 +08:00
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{
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2016-11-04 11:01:11 +08:00
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protected override string Header => "Detail Settings";
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2016-11-03 12:26:49 +08:00
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public DetailOptions()
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2016-11-03 10:49:26 +08:00
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{
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Children = new Drawable[]
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{
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new BasicCheckBox { LabelText = "Snaking sliders" },
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new BasicCheckBox { LabelText = "Background video" },
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new BasicCheckBox { LabelText = "Storyboards" },
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new BasicCheckBox { LabelText = "Combo bursts" },
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new BasicCheckBox { LabelText = "Hit lighting" },
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new BasicCheckBox { LabelText = "Shaders" },
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new BasicCheckBox { LabelText = "Softening filter" },
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new SpriteText { Text = "Screenshot format TODO: dropdown" }
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};
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}
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}
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}
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