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osu-lazer/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Diagnostics;
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using System.Linq;
using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Screens;
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using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
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using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.OnlinePlay.Playlists
{
public class PlaylistsPlayer : RoomSubmittingPlayer
{
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public Action Exited;
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public PlaylistsPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null)
: base(playlistItem, configuration)
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{
}
[BackgroundDependencyLoader]
private void load(IBindable<RulesetInfo> ruleset)
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{
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// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
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if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
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if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
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if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
}
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public override bool OnExiting(IScreen next)
{
if (base.OnExiting(next))
return true;
Exited?.Invoke();
return false;
}
protected override ResultsScreen CreateResults(ScoreInfo score)
{
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Debug.Assert(RoomId.Value != null);
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return new PlaylistsResultsScreen(score, RoomId.Value.Value, PlaylistItem, true);
}
protected override async Task PrepareScoreForResultsAsync(Score score)
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{
await base.PrepareScoreForResultsAsync(score).ConfigureAwait(false);
Score.ScoreInfo.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore());
}
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protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Exited = null;
}
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}
}