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osu-lazer/osu.Desktop/Program.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
using System.IO;
using System.Linq;
using osu.Framework;
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using osu.Framework.Desktop;
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using osu.Framework.Platform;
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using osu.Game;
namespace osu.Desktop
{
public static class Program
{
[STAThread]
public static int Main(string[] args)
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{
BasicGameHost host = Host.GetSuitableHost(@"osu");
BaseGame osuGame = new OsuGame();
if (args.Length != 0 && args.All(File.Exists))
{
host.Load(osuGame);
var beatmapIPC = new IpcChannel<OsuGame.ImportBeatmap>(host);
foreach (var file in args)
beatmapIPC.SendMessage(new OsuGame.ImportBeatmap { Path = file }).Wait();
Console.WriteLine(@"Sent file to running instance");
return 0;
}
host.Add(osuGame);
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host.Run();
return 0;
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}
}
}