1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 11:47:52 +08:00
osu-lazer/osu.Game/Input/OsuUserInputManager.cs

46 lines
1.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
using osu.Framework.Bindables;
using osu.Framework.Input;
using osuTK.Input;
namespace osu.Game.Input
{
2022-11-24 13:32:20 +08:00
public partial class OsuUserInputManager : UserInputManager
{
protected override bool AllowRightClickFromLongTouch => !LocalUserPlaying.Value;
public readonly BindableBool LocalUserPlaying = new BindableBool();
internal OsuUserInputManager()
{
}
protected override MouseButtonEventManager CreateButtonEventManagerFor(MouseButton button)
{
switch (button)
{
case MouseButton.Right:
return new RightMouseManager(button);
}
return base.CreateButtonEventManagerFor(button);
}
private class RightMouseManager : MouseButtonEventManager
{
public RightMouseManager(MouseButton button)
: base(button)
{
}
public override bool EnableDrag => true; // allow right-mouse dragging for absolute scroll in scroll containers.
public override bool EnableClick => false;
public override bool ChangeFocusOnClick => false;
}
}
}