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osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Drawing;
using System.Linq;
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using osu.Framework.Allocation;
using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class LayoutSettings : SettingsSubsection
{
protected override string Header => "Layout";
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private FillFlowContainer<SettingsSlider<float>> scalingSettings;
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private Bindable<ScalingMode> scalingMode;
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private Bindable<Size> sizeFullscreen;
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private OsuGameBase game;
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private SettingsDropdown<Size> resolutionDropdown;
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
private Bindable<float> scalingPositionX;
private Bindable<float> scalingPositionY;
private Bindable<float> scalingSizeX;
private Bindable<float> scalingSizeY;
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private const int transition_duration = 400;
[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game)
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{
this.game = game;
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scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
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sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
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Container resolutionSettingsContainer;
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Children = new Drawable[]
{
windowModeDropdown = new SettingsEnumDropdown<WindowMode>
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{
LabelText = "Screen mode",
Bindable = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
},
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resolutionSettingsContainer = new Container
{
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RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new SettingsSlider<float, UIScaleSlider>
{
LabelText = "UI Scaling",
TransferValueOnCommit = true,
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f
},
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new SettingsEnumDropdown<ScalingMode>
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{
LabelText = "Screen Scaling",
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Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
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},
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scalingSettings = new FillFlowContainer<SettingsSlider<float>>
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{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AutoSizeDuration = transition_duration,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
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Children = new []
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{
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new SettingsSlider<float>
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{
LabelText = "Horizontal position",
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Bindable = scalingPositionX,
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KeyboardStep = 0.01f
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},
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new SettingsSlider<float>
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{
LabelText = "Vertical position",
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Bindable = scalingPositionY,
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KeyboardStep = 0.01f
},
new SettingsSlider<float>
{
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LabelText = "Horizontal scale",
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Bindable = scalingSizeX,
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KeyboardStep = 0.01f
},
new SettingsSlider<float>
{
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LabelText = "Vertical scale",
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Bindable = scalingSizeY,
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KeyboardStep = 0.01f
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},
}
},
};
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scalingSettings.ForEach(s => bindPreviewEvent(s.Bindable));
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var resolutions = getResolutions();
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if (resolutions.Count > 1)
{
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resolutionSettingsContainer.Child = resolutionDropdown = new ResolutionSettingsDropdown
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{
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LabelText = "Resolution",
ShowsDefaultIndicator = false,
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Items = resolutions,
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Bindable = sizeFullscreen
};
windowModeDropdown.Bindable.BindValueChanged(windowMode =>
{
if (windowMode == WindowMode.Fullscreen)
{
resolutionDropdown.Show();
sizeFullscreen.TriggerChange();
}
else
resolutionDropdown.Hide();
}, true);
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}
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scalingMode.BindValueChanged(mode =>
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{
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scalingSettings.ClearTransforms();
scalingSettings.AutoSizeAxes = mode != ScalingMode.Off ? Axes.Y : Axes.None;
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if (mode == ScalingMode.Off)
scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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scalingSettings.ForEach(s => s.TransferValueOnCommit = mode == ScalingMode.Everything);
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}, true);
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}
/// <summary>
/// Create a delayed bindable which only updates when a condition is met.
/// </summary>
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/// <param name="bindable">The config bindable.</param>
/// <returns>A bindable which will propagate updates with a delay.</returns>
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private void bindPreviewEvent(Bindable<float> bindable)
{
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bindable.ValueChanged += v =>
{
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switch (scalingMode.Value)
{
case ScalingMode.Gameplay:
showPreview();
break;
}
};
}
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private Drawable preview;
private void showPreview()
{
if (preview?.IsAlive != true)
game.Add(preview = new ScalingPreview());
preview.FadeOutFromOne(1500);
preview.Expire();
}
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private IReadOnlyList<Size> getResolutions()
{
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var resolutions = new List<Size> { new Size(9999, 9999) };
if (game.Window != null)
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{
resolutions.AddRange(game.Window.AvailableResolutions
.Where(r => r.Width >= 800 && r.Height >= 600)
.OrderByDescending(r => r.Width)
.ThenByDescending(r => r.Height)
.Select(res => new Size(res.Width, res.Height))
.Distinct());
}
return resolutions;
}
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private class ScalingPreview : ScalingContainer
{
public ScalingPreview()
{
Child = new Box
{
Colour = Color4.White,
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f,
};
}
}
private class UIScaleSlider : OsuSliderBar<float>
{
public override string TooltipText => base.TooltipText + "x";
}
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private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
private class ResolutionDropdownControl : DropdownControl
{
protected override string GenerateItemText(Size item)
{
if (item == new Size(9999, 9999))
return "Default";
return $"{item.Width}x{item.Height}";
}
}
}
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}
}