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osu-lazer/osu.Game/Screens/Select/Details/AdvancedStats.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using System;
using osu.Game.Beatmaps;
namespace osu.Game.Screens.Select.Details
{
public class AdvancedStats : Container
{
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private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (value == beatmap) return;
beatmap = value;
//mania specific
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if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
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firstValue.Value = (int)Math.Round(Beatmap?.BaseDifficulty?.CircleSize ?? 0);
}
else
{
firstValue.Title = "Circle Size";
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firstValue.Value = Beatmap?.BaseDifficulty?.CircleSize ?? 0;
}
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hpDrain.Value = beatmap.BaseDifficulty?.DrainRate ?? 0;
accuracy.Value = beatmap.BaseDifficulty?.OverallDifficulty ?? 0;
approachRate.Value = beatmap.BaseDifficulty?.ApproachRate ?? 0;
starDifficulty.Value = (float)beatmap.StarDifficulty;
}
}
public AdvancedStats()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(4f),
Children = new[]
{
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firstValue = new StatisticRow(), //circle size/key amount
hpDrain = new StatisticRow { Title = "HP Drain" },
accuracy = new StatisticRow { Title = "Accuracy" },
approachRate = new StatisticRow { Title = "Approach Rate" },
starDifficulty = new StatisticRow(10, true) { Title = "Star Difficulty" },
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
starDifficulty.AccentColour = colours.Yellow;
}
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private class StatisticRow : Container, IHasAccentColour
{
private const float value_width = 25;
private const float name_width = 70;
private readonly float maxValue;
private readonly bool forceDecimalPlaces;
private readonly OsuSpriteText name, value;
private readonly Bar bar;
public string Title
{
get { return name.Text; }
set { name.Text = value; }
}
private float difficultyValue;
public float Value
{
get { return difficultyValue; }
set
{
difficultyValue = value;
bar.Length = value / maxValue;
this.value.Text = value.ToString(forceDecimalPlaces ? "0.00" : "0.##");
}
}
public Color4 AccentColour
{
get { return bar.AccentColour; }
set { bar.AccentColour = value; }
}
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public StatisticRow(float maxValue = 10, bool forceDecimalPlaces = false)
{
this.maxValue = maxValue;
this.forceDecimalPlaces = forceDecimalPlaces;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Width = name_width,
AutoSizeAxes = Axes.Y,
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Child = name = new OsuSpriteText
{
TextSize = 13,
},
},
bar = new Bar
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Height = 5,
BackgroundColour = Color4.White.Opacity(0.5f),
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = value_width,
RelativeSizeAxes = Axes.Y,
Child = value = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 13,
},
},
};
}
}
}
}