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osu-lazer/osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs

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2021-10-24 00:26:28 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
{
public class PlayButton : OsuHoverContainer
{
public PlayButton()
{
Anchor = Origin = Anchor.Centre;
Child = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Play,
Size = new Vector2(14)
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
HoverColour = colours.Yellow;
}
}
}