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osu-lazer/osu.Game/Storyboards/StoryboardAnimation.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osuTK;
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using osu.Framework.Graphics;
using osu.Game.Storyboards.Drawables;
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namespace osu.Game.Storyboards
{
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public class StoryboardAnimation : StoryboardSprite
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{
public int FrameCount;
public double FrameDelay;
public AnimationLoopType LoopType;
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public StoryboardAnimation(string path, Anchor origin, Vector2 initialPosition, int frameCount, double frameDelay, AnimationLoopType loopType)
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: base(path, origin, initialPosition)
{
FrameCount = frameCount;
FrameDelay = frameDelay;
LoopType = loopType;
}
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public override Drawable CreateDrawable()
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=> new DrawableStoryboardAnimation(this);
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}
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public enum AnimationLoopType
{
LoopForever,
LoopOnce,
}
}