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29 lines
1.4 KiB
C#
29 lines
1.4 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class LayoutSettingsStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.LayoutSettings";
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/// <summary>
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/// "Checking for fullscreen capabilities..."
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/// </summary>
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public static LocalisableString CheckingForFullscreenCapabilities => new TranslatableString(getKey(@"checking_for_fullscreen_capabilities"), @"Checking for fullscreen capabilities...");
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/// <summary>
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/// "osu! is running exclusive fullscreen, guaranteeing low latency!"
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/// </summary>
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public static LocalisableString OsuIsRunningExclusiveFullscreen => new TranslatableString(getKey(@"osu_is_running_exclusive_fullscreen"), @"osu! is running exclusive fullscreen, guaranteeing low latency!");
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/// <summary>
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/// "Unable to run exclusive fullscreen. You'll still experience some input latency."
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/// </summary>
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public static LocalisableString UnableToRunExclusiveFullscreen => new TranslatableString(getKey(@"unable_to_run_exclusive_fullscreen"), @"Unable to run exclusive fullscreen. You'll still experience some input latency.");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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