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osu-lazer/osu.Game/Localisation/LayoutSettingsStrings.cs
2022-05-30 17:19:03 +09:00

29 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class LayoutSettingsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.LayoutSettings";
/// <summary>
/// "Checking for fullscreen capabilities..."
/// </summary>
public static LocalisableString CheckingForFullscreenCapabilities => new TranslatableString(getKey(@"checking_for_fullscreen_capabilities"), @"Checking for fullscreen capabilities...");
/// <summary>
/// "osu! is running exclusive fullscreen, guaranteeing low latency!"
/// </summary>
public static LocalisableString OsuIsRunningExclusiveFullscreen => new TranslatableString(getKey(@"osu_is_running_exclusive_fullscreen"), @"osu! is running exclusive fullscreen, guaranteeing low latency!");
/// <summary>
/// "Unable to run exclusive fullscreen. You&#39;ll still experience some input latency."
/// </summary>
public static LocalisableString UnableToRunExclusiveFullscreen => new TranslatableString(getKey(@"unable_to_run_exclusive_fullscreen"), @"Unable to run exclusive fullscreen. You'll still experience some input latency.");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}