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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
using System.Collections.Generic;
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using osu.Game.Graphics;
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using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
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namespace osu.Game.Modes.Taiko
{
public class TaikoRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new TaikoHitRenderer { Objects = objects };
protected override PlayMode PlayMode => PlayMode.Taiko;
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public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
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public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
}
}