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osu-lazer/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Mods
{
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public sealed class DifficultyMultiplierDisplay : ModsEffectDisplay<double>
{
protected override LocalisableString Label => DifficultyMultiplierDisplayStrings.DifficultyMultiplier;
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protected override ModEffect CalculateEffect(double value) => CalculateForSign(value.CompareTo(1d));
private readonly MultiplierCounter multiplierCounter;
public DifficultyMultiplierDisplay()
{
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Current.Default = 1d;
Current.Value = 1d;
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2, 0),
Children = new Drawable[]
{
multiplierCounter = new MultiplierCounter
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Current = { BindTarget = Current }
},
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = FontAwesome.Solid.Times,
Size = new Vector2(7),
Margin = new MarginPadding { Top = 1 }
}
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
// required to prevent the counter initially rolling up from 0 to 1
// due to `Current.Value` having a nonstandard default value of 1.
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multiplierCounter.SetCountWithoutRolling(Current.Value);
}
private class MultiplierCounter : RollingCounter<double>
{
protected override double RollingDuration => 500;
protected override LocalisableString FormatCount(double count) => count.ToLocalisableString(@"N2");
protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
};
}
}
}