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osu-lazer/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
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using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Drawables.Cards;
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using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Scoring;
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using osuTK.Input;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online
{
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public partial class TestSceneBeatmapListingOverlay : OsuManualInputManagerTestScene
{
private readonly List<APIBeatmapSet> setsForResponse = new List<APIBeatmapSet>();
private BeatmapListingOverlay overlay;
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private BeatmapListingSearchControl searchControl => overlay.ChildrenOfType<BeatmapListingSearchControl>().Single();
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private OsuConfigManager localConfig;
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private bool returnCursorOnResponse;
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[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
}
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[SetUpSteps]
public void SetUpSteps()
{
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AddStep("setup overlay", () =>
{
Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } };
setsForResponse.Clear();
});
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AddStep("initialize dummy", () =>
{
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var api = (DummyAPIAccess)API;
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api.HandleRequest = req =>
{
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if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false;
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searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
{
BeatmapSets = setsForResponse,
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Cursor = returnCursorOnResponse ? new Cursor() : null,
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});
return true;
};
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// non-supporter user
api.LocalUser.Value = new APIUser
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{
Username = "TestBot",
Id = API.LocalUser.Value.Id + 1,
};
});
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AddStep("reset size", () => localConfig.SetValue(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal));
}
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[Test]
public void TestHideViaBack()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestHideViaBackWithSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("search something", () => overlay.ChildrenOfType<SearchTextBox>().First().Text = "search");
AddStep("kill search", () => InputManager.Key(Key.Escape));
AddAssert("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType<SearchTextBox>().First().Text));
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestHideViaBackWithScrolledSearch()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
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AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
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AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
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AddStep("scroll to bottom", () => overlay.ChildrenOfType<OverlayScrollContainer>().First().ScrollToEnd());
AddStep("kill search", () => InputManager.Key(Key.Escape));
AddUntilStep("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType<SearchTextBox>().First().Text));
AddUntilStep("is scrolled to top", () => overlay.ChildrenOfType<OverlayScrollContainer>().First().Current == 0);
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("hide", () => InputManager.Key(Key.Escape));
AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestCorrectOldContentExpiration()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
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AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
assertAllCardsOfType<BeatmapCardNormal>(100);
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AddStep("show more results", () => fetchFor(getManyBeatmaps(30).ToArray()));
assertAllCardsOfType<BeatmapCardNormal>(30);
}
[Test]
public void TestCardSizeSwitching([Values] bool viaConfig)
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
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AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
assertAllCardsOfType<BeatmapCardNormal>(100);
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setCardSize(BeatmapCardSize.Extra, viaConfig);
assertAllCardsOfType<BeatmapCardExtra>(100);
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setCardSize(BeatmapCardSize.Normal, viaConfig);
assertAllCardsOfType<BeatmapCardNormal>(100);
AddStep("fetch for 0 beatmaps", () => fetchFor());
AddUntilStep("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
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setCardSize(BeatmapCardSize.Extra, viaConfig);
AddAssert("placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
}
[Test]
public void TestNoBeatmapsPlaceholder()
{
AddStep("fetch for 0 beatmaps", () => fetchFor());
placeholderShown();
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AddStep("show many results", () => fetchFor(getManyBeatmaps(100).ToArray()));
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 100);
AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
AddStep("fetch for 0 beatmaps", () => fetchFor());
placeholderShown();
// fetch once more to ensure nothing happens in displaying placeholder again when it already is present.
AddStep("fetch for 0 beatmaps again", () => fetchFor());
placeholderShown();
void placeholderShown() =>
AddUntilStep("placeholder shown", () =>
{
var notFoundDrawable = overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault();
return notFoundDrawable != null && notFoundDrawable.IsPresent && notFoundDrawable.Parent.DrawHeight > 0;
});
}
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/// <summary>
/// During pagination, the first beatmap of the second page may be a duplicate of the last beatmap from the previous page.
/// This is currently the case with osu!web API due to ES relevance score's presence in the response cursor.
/// See: https://github.com/ppy/osu-web/issues/9270
/// </summary>
[Test]
public void TestDuplicatedBeatmapOnlyShowsOnce()
{
APIBeatmapSet beatmapSet = null;
AddStep("show many results", () =>
{
beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
beatmapSet.Title = "last beatmap of first page";
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fetchFor(getManyBeatmaps(49).Append(new APIBeatmapSet { Title = "last beatmap of first page", OnlineID = beatmapSet.OnlineID }).ToArray(), true);
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});
AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() == 50);
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AddStep("set next page", () => setSearchResponse(getManyBeatmaps(49).Prepend(new APIBeatmapSet { Title = "this shouldn't show up", OnlineID = beatmapSet.OnlineID }).ToArray(), false));
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AddStep("scroll to end", () => overlay.ChildrenOfType<OverlayScrollContainer>().Single().ScrollToEnd());
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AddUntilStep("wait for loaded", () => this.ChildrenOfType<BeatmapCard>().Count() >= 99);
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AddAssert("beatmap not duplicated", () => overlay.ChildrenOfType<BeatmapCard>().Count(c => c.BeatmapSet.Equals(beatmapSet)) == 1);
}
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[Test]
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public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithoutResults()
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{
AddStep("fetch for 0 beatmaps", () => fetchFor());
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AddStep("set dummy as non-supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = false);
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// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
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supporterRequiredPlaceholderShown();
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setRankAchievedFilter(Array.Empty<ScoreRank>());
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notFoundPlaceholderShown();
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// only Played filter
setPlayedFilter(SearchPlayed.Played);
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supporterRequiredPlaceholderShown();
setPlayedFilter(SearchPlayed.Any);
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notFoundPlaceholderShown();
// both RankAchieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
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supporterRequiredPlaceholderShown();
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setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
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notFoundPlaceholderShown();
}
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[Test]
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public void TestUserWithSupporterUsesSupporterOnlyFiltersWithoutResults()
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{
AddStep("fetch for 0 beatmaps", () => fetchFor());
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AddStep("set dummy as supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = true);
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// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
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notFoundPlaceholderShown();
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setRankAchievedFilter(Array.Empty<ScoreRank>());
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notFoundPlaceholderShown();
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// only Played filter
setPlayedFilter(SearchPlayed.Played);
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notFoundPlaceholderShown();
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setPlayedFilter(SearchPlayed.Any);
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notFoundPlaceholderShown();
// both Rank Achieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
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notFoundPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
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notFoundPlaceholderShown();
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}
[Test]
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public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithResults()
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{
AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value)));
noPlaceholderShown();
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AddStep("set dummy as non-supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = false);
// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
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supporterRequiredPlaceholderShown();
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setRankAchievedFilter(Array.Empty<ScoreRank>());
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noPlaceholderShown();
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// only Played filter
setPlayedFilter(SearchPlayed.Played);
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supporterRequiredPlaceholderShown();
setPlayedFilter(SearchPlayed.Any);
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noPlaceholderShown();
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// both Rank Achieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
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supporterRequiredPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
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noPlaceholderShown();
}
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[Test]
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public void TestUserWithSupporterUsesSupporterOnlyFiltersWithResults()
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{
AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value)));
noPlaceholderShown();
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AddStep("set dummy as supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = true);
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// only Rank Achieved filter
setRankAchievedFilter(new[] { ScoreRank.XH });
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noPlaceholderShown();
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setRankAchievedFilter(Array.Empty<ScoreRank>());
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noPlaceholderShown();
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// only Played filter
setPlayedFilter(SearchPlayed.Played);
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noPlaceholderShown();
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setPlayedFilter(SearchPlayed.Any);
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noPlaceholderShown();
// both Rank Achieved and Played filters
setRankAchievedFilter(new[] { ScoreRank.XH });
setPlayedFilter(SearchPlayed.Played);
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noPlaceholderShown();
setRankAchievedFilter(Array.Empty<ScoreRank>());
setPlayedFilter(SearchPlayed.Any);
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noPlaceholderShown();
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}
[Test]
public void TestExpandedCardContentNotClipped()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddStep("show result with many difficulties", () =>
{
var beatmapSet = CreateAPIBeatmapSet(Ruleset.Value);
beatmapSet.Beatmaps = Enumerable.Repeat(beatmapSet.Beatmaps.First(), 100).ToArray();
fetchFor(beatmapSet);
});
assertAllCardsOfType<BeatmapCardNormal>(1);
AddStep("hover extra info row", () =>
{
var difficultyArea = this.ChildrenOfType<BeatmapCardExtraInfoRow>().Single();
InputManager.MoveMouseTo(difficultyArea);
});
AddUntilStep("wait for expanded", () => this.ChildrenOfType<BeatmapCardNormal>().Single().Expanded.Value);
AddAssert("expanded content not clipped", () =>
{
var cardContainer = this.ChildrenOfType<ReverseChildIDFillFlowContainer<BeatmapCard>>().Single().Parent;
var expandedContent = this.ChildrenOfType<ExpandedContentScrollContainer>().Single();
return expandedContent.ScreenSpaceDrawQuad.GetVertices().ToArray().All(v => cardContainer.ScreenSpaceDrawQuad.Contains(v));
});
}
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private static int searchCount;
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private APIBeatmapSet[] getManyBeatmaps(int count) => Enumerable.Range(0, count).Select(_ => CreateAPIBeatmapSet(Ruleset.Value)).ToArray();
private void fetchFor(params APIBeatmapSet[] beatmaps) => fetchFor(beatmaps, false);
private void fetchFor(APIBeatmapSet[] beatmaps, bool hasNextPage)
{
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setSearchResponse(beatmaps, hasNextPage);
// trigger arbitrary change for fetching.
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searchControl.Query.Value = $"search {searchCount++}";
}
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private void setSearchResponse(APIBeatmapSet[] beatmaps, bool hasNextPage)
{
setsForResponse.Clear();
setsForResponse.AddRange(beatmaps);
returnCursorOnResponse = hasNextPage;
}
private void setRankAchievedFilter(ScoreRank[] ranks)
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{
AddStep($"set Rank Achieved filter to [{string.Join(',', ranks)}]", () =>
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{
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searchControl.Ranks.Clear();
searchControl.Ranks.AddRange(ranks);
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});
}
private void setPlayedFilter(SearchPlayed played)
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{
AddStep($"set Played filter to {played}", () => searchControl.Played.Value = played);
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}
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private void supporterRequiredPlaceholderShown()
{
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AddUntilStep("\"supporter required\" placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.SupporterRequiredDrawable>().SingleOrDefault()?.IsPresent == true);
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}
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private void notFoundPlaceholderShown()
{
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AddUntilStep("\"no maps found\" placeholder shown", () => overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().SingleOrDefault()?.IsPresent == true);
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}
private void noPlaceholderShown()
{
AddUntilStep("\"supporter required\" placeholder not shown", () => !overlay.ChildrenOfType<BeatmapListingOverlay.SupporterRequiredDrawable>().Any(d => d.IsPresent));
AddUntilStep("\"no maps found\" placeholder not shown", () => !overlay.ChildrenOfType<BeatmapListingOverlay.NotFoundDrawable>().Any(d => d.IsPresent));
}
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private void setCardSize(BeatmapCardSize cardSize, bool viaConfig) => AddStep($"set card size to {cardSize}", () =>
{
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if (viaConfig)
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localConfig.SetValue(OsuSetting.BeatmapListingCardSize, cardSize);
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else
overlay.ChildrenOfType<BeatmapListingCardSizeTabControl>().Single().Current.Value = cardSize;
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});
private void assertAllCardsOfType<T>(int expectedCount)
where T : BeatmapCard =>
AddUntilStep($"all loaded beatmap cards are {typeof(T)}", () =>
{
int loadedCorrectCount = this.ChildrenOfType<BeatmapCard>().Count(card => card.IsLoaded && card.GetType() == typeof(T));
return loadedCorrectCount > 0 && loadedCorrectCount == expectedCount;
});
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protected override void Dispose(bool isDisposing)
{
localConfig?.Dispose();
base.Dispose(isDisposing);
}
}
}