2017-02-17 04:05:03 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.ComponentModel;
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using osu.Game.Graphics;
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namespace osu.Game.Modes
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{
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public class Mod
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{
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public virtual Mods Name
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{
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get;
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}
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public virtual FontAwesome Icon
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{
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get;
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}
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2017-02-17 06:32:27 +08:00
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public virtual string Description(PlayMode mode)
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{
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return @"";
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}
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2017-02-17 04:05:03 +08:00
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public virtual double ScoreMultiplier(PlayMode mode)
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{
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return 1;
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}
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public virtual bool Ranked(PlayMode mode)
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{
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return true;
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2017-02-17 04:05:03 +08:00
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}
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}
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public class ModNoFail : Mod
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{
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public override Mods Name => Mods.NoFail;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
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public override string Description(PlayMode mode) => @"You can't fail, no matter what.";
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2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 0.5;
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModEasy : Mod
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{
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public override Mods Name => Mods.Easy;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
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2017-02-17 06:32:27 +08:00
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public override string Description(PlayMode mode) => @"Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
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2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 0.5;
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModHidden : Mod
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{
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public override Mods Name => Mods.Hidden;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
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public override string Description(PlayMode mode)
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{
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switch (mode)
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{
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case PlayMode.Osu:
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case PlayMode.Catch:
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return @"Play with no approach circles and fading notes for a slight score advantage.";
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case PlayMode.Taiko:
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case PlayMode.Mania:
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return @"The notes fade out before you hit them!";
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default:
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throw new NotSupportedException();
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}
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}
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public override double ScoreMultiplier(PlayMode mode) => mode == PlayMode.Mania ? 1.0 : 1.06;
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModHardRock : Mod
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{
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public override Mods Name => Mods.HardRock;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
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public override string Description(PlayMode mode) => @"Everything just got a bit harder...";
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public override double ScoreMultiplier(PlayMode mode)
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{
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switch (mode)
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{
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case PlayMode.Osu:
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case PlayMode.Taiko:
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return 1.06;
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case PlayMode.Catch:
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return 1.12;
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case PlayMode.Mania:
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return 1.0;
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default:
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throw new NotSupportedException();
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}
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}
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public override bool Ranked(PlayMode mode) => mode != PlayMode.Mania;
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}
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public class ModSuddenDeath : Mod
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{
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public override Mods Name => Mods.SuddenDeath;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
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public override string Description(PlayMode mode) => @"Miss a note and fail.";
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModDoubleTime : Mod
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{
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public override Mods Name => Mods.DoubleTime;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
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public override string Description(PlayMode mode) => @"Zoooooooooom";
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public override double ScoreMultiplier(PlayMode mode)
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{
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switch (mode)
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{
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case PlayMode.Osu:
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case PlayMode.Taiko:
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return 1.12;
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case PlayMode.Catch:
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return 1.06;
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case PlayMode.Mania:
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return 1.0;
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default:
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throw new NotSupportedException();
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}
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}
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModRelax : Mod
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{
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public override Mods Name => Mods.Relax;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
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public override string Description(PlayMode mode)
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{
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switch (mode)
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{
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case PlayMode.Osu:
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return "You don't need to click. \nGive your clicking/tapping finger a break from the heat of things.";
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case PlayMode.Taiko:
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return @"Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's.";
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case PlayMode.Catch:
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return @"Use the mouse to control the catcher.";
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case PlayMode.Mania:
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return @"Unsupported";
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default:
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throw new NotSupportedException();
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}
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}
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public override double ScoreMultiplier(PlayMode mode) => 0;
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public override bool Ranked(PlayMode mode) => false;
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}
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public class ModHalfTime : Mod
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{
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public override Mods Name => Mods.HalfTime;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
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public override string Description(PlayMode mode) => @"Less zoom";
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public override double ScoreMultiplier(PlayMode mode) => mode == PlayMode.Mania ? 0.5 : 0.3;
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModNightcore : ModDoubleTime
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{
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public override Mods Name => Mods.Nightcore;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
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public override string Description(PlayMode mode) => @"uguuuuuuuu";
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}
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public class ModFlashlight : Mod
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{
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public override Mods Name => Mods.Flashlight;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
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public override string Description(PlayMode mode) => @"Restricted view area.";
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public override double ScoreMultiplier(PlayMode mode) => mode == PlayMode.Mania ? 1.0 : 1.12;
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public override bool Ranked(PlayMode mode) => true;
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}
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public class ModAutoplay : Mod
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{
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public override Mods Name => Mods.Autoplay;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
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public override string Description(PlayMode mode) => @"Watch a perfect automated play through the song";
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public override double ScoreMultiplier(PlayMode mode) => 0;
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public override bool Ranked(PlayMode mode) => false;
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}
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public class ModSpunOut : Mod
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{
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public override Mods Name => Mods.SpunOut;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
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public override string Description(PlayMode mode) => @"Spinners will be automatically completed";
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public override double ScoreMultiplier(PlayMode mode) => 0.9;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Osu;
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}
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public class ModAutopilot : Mod
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{
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public override Mods Name => Mods.Autopilot;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
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public override string Description(PlayMode mode) => @"Automatic cursor movement - just follow the rhythm.";
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public override double ScoreMultiplier(PlayMode mode) => 0;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Osu;
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}
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public class ModPerfect : ModSuddenDeath
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{
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public override Mods Name => Mods.Perfect;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_perfect;
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public override string Description(PlayMode mode) => @"SS or quit.";
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}
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public class ModKey4 : Mod
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{
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public override Mods Name => Mods.Key4;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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}
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public class ModKey5 : Mod
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{
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public override Mods Name => Mods.Key5;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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}
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public class ModKey6 : Mod
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{
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public override Mods Name => Mods.Key6;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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}
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public class ModKey7 : Mod
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{
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public override Mods Name => Mods.Key7;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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}
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public class ModKey8 : Mod
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{
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public override Mods Name => Mods.Key8;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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}
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public class ModFadeIn : Mod
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{
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public override Mods Name => Mods.FadeIn;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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}
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public class ModRandom : Mod
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{
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public override Mods Name => Mods.Random;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override string Description(PlayMode mode) => @"Shuffle around the notes!";
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public override double ScoreMultiplier(PlayMode mode) => 1;
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public override bool Ranked(PlayMode mode) => false;
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}
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public class ModCinema : Mod
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{
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public override Mods Name => Mods.Cinema;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
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public override double ScoreMultiplier(PlayMode mode) => 0;
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public override bool Ranked(PlayMode mode) => false;
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}
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public class ModTarget : Mod
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{
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public override Mods Name => Mods.Target;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
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public override double ScoreMultiplier(PlayMode mode) => 1;
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2017-02-17 06:32:27 +08:00
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Osu;
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2017-02-17 04:05:03 +08:00
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}
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public class ModKey9 : Mod
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{
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public override Mods Name => Mods.Key9;
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2017-02-17 06:32:27 +08:00
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public override FontAwesome Icon => FontAwesome.fa_close;
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2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 1;
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2017-02-17 06:32:27 +08:00
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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2017-02-17 04:05:03 +08:00
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}
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public class ModKeyCoop : Mod
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{
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public override Mods Name => Mods.KeyCoop;
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2017-02-17 06:32:27 +08:00
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override string Description(PlayMode mode) => @"Double the key amount, double the fun!";
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2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 1;
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2017-02-17 06:32:27 +08:00
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
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2017-02-17 04:05:03 +08:00
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}
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public class ModKey1 : Mod
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{
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public override Mods Name => Mods.Key1;
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2017-02-17 06:32:27 +08:00
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public override FontAwesome Icon => FontAwesome.fa_close;
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2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 1;
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2017-02-17 06:32:27 +08:00
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
|
2017-02-17 04:05:03 +08:00
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}
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public class ModKey3 : Mod
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{
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public override Mods Name => Mods.Key3;
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2017-02-17 06:32:27 +08:00
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public override FontAwesome Icon => FontAwesome.fa_close;
|
2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 1;
|
2017-02-17 06:32:27 +08:00
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public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
|
2017-02-17 04:05:03 +08:00
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}
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public class ModKey2 : Mod
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{
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public override Mods Name => Mods.Key2;
|
2017-02-17 06:32:27 +08:00
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public override FontAwesome Icon => FontAwesome.fa_close;
|
2017-02-17 04:05:03 +08:00
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public override double ScoreMultiplier(PlayMode mode) => 1;
|
2017-02-17 06:32:27 +08:00
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|
public override bool Ranked(PlayMode mode) => mode == PlayMode.Mania;
|
2017-02-17 04:05:03 +08:00
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}
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[Flags]
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|
public enum Mods
|
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|
{
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None = 0,
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[Description(@"No Fail")]
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NoFail = 1 << 0,
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[Description(@"Easy")]
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Easy = 1 << 1,
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//NoVideo = 1 << 2,
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[Description(@"Hidden")]
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Hidden = 1 << 3,
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[Description(@"Hard Rock")]
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HardRock = 1 << 4,
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[Description(@"Sudden Death")]
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SuddenDeath = 1 << 5,
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[Description(@"Double Time")]
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DoubleTime = 1 << 6,
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[Description(@"Relax")]
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|
Relax = 1 << 7,
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|
[Description(@"Halftime")]
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|
HalfTime = 1 << 8,
|
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|
[Description(@"Nightcore")]
|
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|
Nightcore = 1 << 9,
|
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|
[Description(@"Flashlight")]
|
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|
|
Flashlight = 1 << 10,
|
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|
[Description(@"Auto")]
|
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|
Autoplay = 1 << 11,
|
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|
[Description(@"Spun Out")]
|
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|
|
SpunOut = 1 << 12,
|
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|
|
[Description(@"Autopilot")]
|
2017-02-17 06:32:27 +08:00
|
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|
|
Autopilot = 1 << 13,
|
2017-02-17 04:05:03 +08:00
|
|
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|
|
|
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|
|
[Description(@"Perfect")]
|
|
|
|
|
Perfect = 1 << 14,
|
|
|
|
|
|
|
|
|
|
[Description(@"4K")]
|
|
|
|
|
Key4 = 1 << 15,
|
|
|
|
|
|
|
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|
|
[Description(@"5K")]
|
|
|
|
|
Key5 = 1 << 16,
|
|
|
|
|
|
|
|
|
|
[Description(@"6K")]
|
|
|
|
|
Key6 = 1 << 17,
|
|
|
|
|
|
|
|
|
|
[Description(@"7K")]
|
|
|
|
|
Key7 = 1 << 18,
|
|
|
|
|
|
|
|
|
|
[Description(@"8K")]
|
|
|
|
|
Key8 = 1 << 19,
|
|
|
|
|
|
|
|
|
|
[Description(@"Fade In")]
|
|
|
|
|
FadeIn = 1 << 20,
|
|
|
|
|
|
|
|
|
|
[Description(@"Random")]
|
|
|
|
|
Random = 1 << 21,
|
|
|
|
|
|
|
|
|
|
[Description(@"Cinema")]
|
|
|
|
|
Cinema = 1 << 22,
|
|
|
|
|
|
|
|
|
|
[Description(@"Target Practice")]
|
|
|
|
|
Target = 1 << 23,
|
|
|
|
|
|
|
|
|
|
[Description(@"9K")]
|
|
|
|
|
Key9 = 1 << 24,
|
|
|
|
|
|
|
|
|
|
[Description(@"Co-Op")]
|
|
|
|
|
KeyCoop = 1 << 25,
|
|
|
|
|
|
|
|
|
|
[Description(@"1K")]
|
|
|
|
|
Key1 = 1 << 26,
|
|
|
|
|
|
|
|
|
|
[Description(@"3K")]
|
|
|
|
|
Key3 = 1 << 27,
|
|
|
|
|
|
|
|
|
|
[Description(@"2K")]
|
|
|
|
|
Key2 = 1 << 28,
|
|
|
|
|
|
|
|
|
|
LastMod = 1 << 29,
|
|
|
|
|
|
|
|
|
|
KeyMod = Key1 | Key2 | Key3 | Key4 | Key5 | Key6 | Key7 | Key8 | Key9 | KeyCoop,
|
2017-02-17 06:32:27 +08:00
|
|
|
|
FreeModAllowed = NoFail | Easy | Hidden | HardRock | SuddenDeath | Flashlight | FadeIn | Relax | Autopilot | SpunOut | KeyMod,
|
2017-02-17 04:05:03 +08:00
|
|
|
|
ScoreIncreaseMods = Hidden | HardRock | DoubleTime | Flashlight | FadeIn
|
|
|
|
|
}
|
|
|
|
|
}
|