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osu-lazer/osu.Game/Graphics/UserInterface/OsuContextMenu.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osuTK.Graphics;
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using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Graphics.UserInterface
{
public class OsuContextMenu : OsuMenu
{
private const int fade_duration = 250;
[Resolved]
private OsuContextMenuSamples samples { get; set; }
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// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
private bool wasOpened;
private readonly bool playClickSample;
public OsuContextMenu(bool playClickSample = false)
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: base(Direction.Vertical)
{
MaskingContainer.CornerRadius = 5;
MaskingContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.1f),
Radius = 4,
};
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
MaxHeight = 250;
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this.playClickSample = playClickSample;
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}
[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
BackgroundColour = colours.ContextMenuGray;
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}
protected override void AnimateOpen()
{
this.FadeIn(fade_duration, Easing.OutQuint);
if (playClickSample)
samples.PlayClickSample();
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if (!wasOpened)
samples.PlayOpenSample();
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wasOpened = true;
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}
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protected override void AnimateClose()
{
this.FadeOut(fade_duration, Easing.OutQuint);
if (wasOpened)
samples.PlayCloseSample();
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wasOpened = false;
}
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protected override Menu CreateSubMenu() => new OsuContextMenu();
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}
}