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osu-lazer/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using osu.Framework.Bindables;
using osu.Framework.Screens;
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using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components;
namespace osu.Game.Screens.OnlinePlay.Lounge
{
public partial class LoungeBackgroundScreen : OnlinePlayBackgroundScreen
{
public readonly Bindable<Room?> SelectedRoom = new Bindable<Room?>();
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private readonly BindableList<PlaylistItem> playlist = new BindableList<PlaylistItem>();
public LoungeBackgroundScreen()
{
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SelectedRoom.BindValueChanged(onSelectedRoomChanged);
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playlist.BindCollectionChanged((_, _) => PlaylistItem = playlist.GetCurrentItem());
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}
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protected override void LoadComplete()
{
base.LoadComplete();
SelectedRoom.BindValueChanged(onSelectedRoomChanged, true);
}
private void onSelectedRoomChanged(ValueChangedEvent<Room?> room)
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{
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if (room.OldValue != null)
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room.OldValue.PropertyChanged -= onRoomPropertyChanged;
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if (room.NewValue != null)
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room.NewValue.PropertyChanged += onRoomPropertyChanged;
updateCurrentItem();
}
private void onRoomPropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == nameof(Room.Playlist))
updateCurrentItem();
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}
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private void updateCurrentItem()
=> PlaylistItem = SelectedRoom.Value?.Playlist.GetCurrentItem();
public override bool OnExiting(ScreenExitEvent e)
{
// This screen never exits.
return true;
}
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protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (SelectedRoom.Value != null)
SelectedRoom.Value.PropertyChanged -= onRoomPropertyChanged;
}
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}
}