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osu-lazer/osu.Game/Localisation/HUD/ColourHitErrorMeterStrings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.HUD
{
public static class ColourHitErrorMeterStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.HUD.ColourHitError";
/// <summary>
/// "Judgement count"
/// </summary>
public static LocalisableString JudgementCount => new TranslatableString(getKey(@"judgement_count"), "Judgement count");
/// <summary>
/// "The number of displayed judgements"
/// </summary>
public static LocalisableString JudgementCountDescription => new TranslatableString(getKey(@"judgement_count_description"), "The number of displayed judgements");
/// <summary>
/// "Judgement spacing"
/// </summary>
public static LocalisableString JudgementSpacing => new TranslatableString(getKey(@"judgement_spacing"), "Judgement spacing");
/// <summary>
/// "The space between each displayed judgement"
/// </summary>
public static LocalisableString JudgementSpacingDescription => new TranslatableString(getKey(@"judgement_spacing_description"), "The space between each displayed judgement");
/// <summary>
/// "Judgement shape"
/// </summary>
public static LocalisableString JudgementShape => new TranslatableString(getKey(@"judgement_shape"), "Judgement shape");
/// <summary>
/// "The shape of each displayed judgement"
/// </summary>
public static LocalisableString JudgementShapeDescription => new TranslatableString(getKey(@"judgement_shape_description"), "The shape of each displayed judgement");
/// <summary>
/// "Circle"
/// </summary>
public static LocalisableString ShapeStyleCircle => new TranslatableString(getKey(@"shape_style_cricle"), "Circle");
/// <summary>
/// "Square"
/// </summary>
public static LocalisableString ShapeStyleSquare => new TranslatableString(getKey(@"shape_style_square"), "Square");
private static string getKey(string key) => $"{prefix}:{key}";
}
}