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osu-lazer/osu.Game/Screens/Multi/Components/RoomPollingComponent.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Online;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multi.Components
{
public abstract class RoomPollingComponent : PollingComponent
{
public Action<List<Room>> RoomsReceived;
public readonly Bindable<bool> InitialRoomsReceived = new Bindable<bool>();
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[Resolved]
protected IAPIProvider API { get; private set; }
protected void NotifyRoomsReceived(List<Room> rooms)
{
InitialRoomsReceived.Value = true;
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RoomsReceived?.Invoke(rooms);
}
}
}