1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 21:17:33 +08:00
osu-lazer/osu.Game/Graphics/Cursor/MenuCursor.cs

205 lines
7.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using System;
using JetBrains.Annotations;
2022-01-28 17:13:51 +08:00
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics.Textures;
2018-10-02 11:02:47 +08:00
using osu.Framework.Input.Events;
using osu.Framework.Utils;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Graphics.Cursor
{
public class MenuCursor : CursorContainer
{
private readonly IBindable<bool> screenshotCursorVisibility = new Bindable<bool>(true);
public override bool IsPresent => screenshotCursorVisibility.Value && base.IsPresent;
2018-07-06 16:45:39 +08:00
protected override Drawable CreateCursor() => activeCursor = new Cursor();
private Cursor activeCursor;
2018-04-13 17:19:50 +08:00
private Bindable<bool> cursorRotate;
2018-07-02 15:07:52 +08:00
private DragRotationState dragRotationState;
private Vector2 positionMouseDown;
2018-04-13 17:19:50 +08:00
2022-01-28 17:13:51 +08:00
private Sample tapSample;
[BackgroundDependencyLoader(true)]
2022-01-28 17:13:51 +08:00
private void load([NotNull] OsuConfigManager config, [CanBeNull] ScreenshotManager screenshotManager, AudioManager audio)
{
cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
if (screenshotManager != null)
screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
2022-01-28 17:13:51 +08:00
tapSample = audio.Samples.Get(@"UI/cursor-tap");
}
2018-10-02 11:02:47 +08:00
protected override bool OnMouseMove(MouseMoveEvent e)
2018-04-13 17:19:50 +08:00
{
2018-07-02 15:07:52 +08:00
if (dragRotationState != DragRotationState.NotDragging)
2018-04-13 17:19:50 +08:00
{
// make the rotation centre point floating.
if (Vector2.Distance(positionMouseDown, e.MousePosition) > 60)
positionMouseDown = Interpolation.ValueAt(0.005f, positionMouseDown, e.MousePosition, 0, Clock.ElapsedFrameTime);
var position = e.MousePosition;
float distance = Vector2Extensions.Distance(position, positionMouseDown);
2019-04-01 11:16:05 +08:00
2018-04-13 17:19:50 +08:00
// don't start rotating until we're moved a minimum distance away from the mouse down location,
// else it can have an annoying effect.
if (dragRotationState == DragRotationState.DragStarted && distance > 80)
2018-07-02 15:07:52 +08:00
dragRotationState = DragRotationState.Rotating;
2019-04-01 11:16:05 +08:00
2018-07-02 15:09:33 +08:00
// don't rotate when distance is zero to avoid NaN
2018-07-02 15:07:52 +08:00
if (dragRotationState == DragRotationState.Rotating && distance > 0)
2018-04-13 17:19:50 +08:00
{
Vector2 offset = e.MousePosition - positionMouseDown;
float degrees = MathUtils.RadiansToDegrees(MathF.Atan2(-offset.X, offset.Y)) + 24.3f;
2018-04-13 17:19:50 +08:00
// Always rotate in the direction of least distance
2018-07-06 16:45:39 +08:00
float diff = (degrees - activeCursor.Rotation) % 360;
2018-04-13 17:19:50 +08:00
if (diff < -180) diff += 360;
if (diff > 180) diff -= 360;
2018-07-06 16:45:39 +08:00
degrees = activeCursor.Rotation + diff;
2018-04-13 17:19:50 +08:00
activeCursor.RotateTo(degrees, 120, Easing.OutQuint);
2018-04-13 17:19:50 +08:00
}
}
2018-10-02 11:02:47 +08:00
return base.OnMouseMove(e);
2018-04-13 17:19:50 +08:00
}
2018-07-02 15:20:44 +08:00
2018-10-02 11:02:47 +08:00
protected override bool OnMouseDown(MouseDownEvent e)
2018-04-13 17:19:50 +08:00
{
if (State.Value == Visibility.Visible)
{
// only trigger animation for main mouse buttons
activeCursor.Scale = new Vector2(1);
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
2018-04-13 17:19:50 +08:00
activeCursor.AdditiveLayer.Alpha = 0;
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
2018-07-02 15:07:52 +08:00
if (cursorRotate.Value && dragRotationState != DragRotationState.Rotating)
{
// if cursor is already rotating don't reset its rotate origin
dragRotationState = DragRotationState.DragStarted;
positionMouseDown = e.MousePosition;
}
playTapSample();
2018-07-02 15:07:52 +08:00
}
2019-02-28 12:31:40 +08:00
2018-10-02 11:02:47 +08:00
return base.OnMouseDown(e);
2018-04-13 17:19:50 +08:00
}
protected override void OnMouseUp(MouseUpEvent e)
2018-04-13 17:19:50 +08:00
{
if (!e.HasAnyButtonPressed)
2018-04-13 17:19:50 +08:00
{
2018-07-06 16:45:39 +08:00
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
2018-04-13 17:19:50 +08:00
if (dragRotationState != DragRotationState.NotDragging)
{
activeCursor.RotateTo(0, 400 * (0.5f + Math.Abs(activeCursor.Rotation / 960)), Easing.OutElasticQuarter);
dragRotationState = DragRotationState.NotDragging;
}
if (State.Value == Visibility.Visible)
playTapSample(0.8);
2018-07-02 15:07:52 +08:00
}
2019-02-28 12:31:40 +08:00
base.OnMouseUp(e);
2018-04-13 17:19:50 +08:00
}
protected override void PopIn()
{
2018-07-06 16:45:39 +08:00
activeCursor.FadeTo(1, 250, Easing.OutQuint);
activeCursor.ScaleTo(1, 400, Easing.OutQuint);
2018-04-13 17:19:50 +08:00
}
protected override void PopOut()
{
2018-07-06 16:45:39 +08:00
activeCursor.FadeTo(0, 250, Easing.OutQuint);
activeCursor.ScaleTo(0.6f, 250, Easing.In);
2018-04-13 17:19:50 +08:00
}
private void playTapSample(double baseFrequency = 1f)
{
const float random_range = 0.02f;
SampleChannel channel = tapSample.GetChannel();
// Scale to [-0.75, 0.75] so that the sample isn't fully panned left or right (sounds weird)
channel.Balance.Value = ((activeCursor.X / DrawWidth) * 2 - 1) * 0.75;
channel.Frequency.Value = baseFrequency - (random_range / 2f) + RNG.NextDouble(random_range);
channel.Volume.Value = baseFrequency;
channel.Play();
}
2018-04-13 17:19:50 +08:00
public class Cursor : Container
{
private Container cursorContainer;
2019-09-03 06:28:51 +08:00
private Bindable<float> cursorScale;
2018-04-13 17:19:50 +08:00
private const float base_scale = 0.15f;
public Sprite AdditiveLayer;
public Cursor()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
2018-08-31 06:04:40 +08:00
private void load(OsuConfigManager config, TextureStore textures, OsuColour colour)
2018-04-13 17:19:50 +08:00
{
Children = new Drawable[]
{
cursorContainer = new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Sprite
{
2018-08-31 06:04:40 +08:00
Texture = textures.Get(@"Cursor/menu-cursor"),
2018-04-13 17:19:50 +08:00
},
AdditiveLayer = new Sprite
{
2019-08-21 12:29:50 +08:00
Blending = BlendingParameters.Additive,
2018-04-13 17:19:50 +08:00
Colour = colour.Pink,
Alpha = 0,
2018-08-31 06:04:40 +08:00
Texture = textures.Get(@"Cursor/menu-cursor-additive"),
2018-04-13 17:19:50 +08:00
},
}
}
};
2019-09-03 06:28:51 +08:00
cursorScale = config.GetBindable<float>(OsuSetting.MenuCursorSize);
cursorScale.BindValueChanged(scale => cursorContainer.Scale = new Vector2(scale.NewValue * base_scale), true);
2018-04-13 17:19:50 +08:00
}
}
2018-07-02 15:07:52 +08:00
private enum DragRotationState
{
NotDragging,
DragStarted,
Rotating,
}
2018-04-13 17:19:50 +08:00
}
}