1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 18:07:25 +08:00
osu-lazer/osu.Game.Modes.Osu/Objects/Drawables/Pieces/GlowPiece.cs

39 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-12-06 17:56:20 +08:00
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class GlowPiece : Container
{
private Sprite layer;
public GlowPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new[]
{
layer = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BlendingMode = BlendingMode.Additive,
Alpha = 0.5f
}
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
layer.Texture = textures.Get(@"Play/osu/ring-glow");
}
}
}