1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:47:24 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components/EditorInspector.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

50 lines
1.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
namespace osu.Game.Screens.Edit.Compose.Components
{
internal partial class EditorInspector : CompositeDrawable
{
protected OsuTextFlowContainer InspectorText = null!;
[Resolved]
protected EditorBeatmap EditorBeatmap { get; private set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
InternalChild = InspectorText = new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
};
}
protected void AddHeader(string header) => InspectorText.AddParagraph($"{header}: ", s =>
{
s.Padding = new MarginPadding { Top = 2 };
s.Font = s.Font.With(size: 12);
s.Colour = colourProvider.Content2;
});
protected void AddValue(string value) => InspectorText.AddParagraph(value, s =>
{
s.Font = s.Font.With(weight: FontWeight.SemiBold);
s.Colour = colourProvider.Content1;
});
}
}