1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-08 22:27:39 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs

23 lines
690 B
C#
Raw Normal View History

2018-04-13 17:19:50 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2018-11-15 20:37:22 +08:00
using osu.Framework.Configuration;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Mania.Objects.Types;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Objects
{
public abstract class ManiaHitObject : HitObject, IHasColumn
{
2018-11-15 20:37:22 +08:00
public readonly Bindable<int> ColumnBindable = new Bindable<int>();
public virtual int Column
{
get => ColumnBindable;
set => ColumnBindable.Value = value;
}
2018-04-13 17:19:50 +08:00
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
2018-04-13 17:19:50 +08:00
}
}