1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 03:02:54 +08:00
osu-lazer/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs

45 lines
1.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-05-07 09:57:01 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2018-05-07 09:57:01 +08:00
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
public class CatchBeatmap : Beatmap<CatchHitObject>
{
public override IEnumerable<BeatmapStatistic> GetStatistics()
{
int fruits = HitObjects.Count(s => s is Fruit);
2018-05-07 09:57:01 +08:00
int juiceStreams = HitObjects.Count(s => s is JuiceStream);
int bananaShowers = HitObjects.Count(s => s is BananaShower);
return new[]
{
new BeatmapStatistic
{
Name = @"Fruit Count",
Content = fruits.ToString(),
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
2018-05-07 09:57:01 +08:00
},
new BeatmapStatistic
{
Name = @"Juice Stream Count",
Content = juiceStreams.ToString(),
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
2018-05-07 09:57:01 +08:00
},
new BeatmapStatistic
{
Name = @"Banana Shower Count",
Content = bananaShowers.ToString(),
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
2018-05-07 09:57:01 +08:00
}
};
}
}
}