2020-02-23 12:01:30 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Judgements;
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2023-11-16 19:21:11 +08:00
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Scoring;
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2020-02-25 18:07:15 +08:00
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namespace osu.Game.Rulesets.Objects.Legacy
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{
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/// <summary>
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/// A hit object only used for conversion, not actual gameplay.
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/// </summary>
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internal abstract class ConvertHitObject : HitObject, IHasCombo
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{
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public bool NewCombo { get; set; }
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public int ComboOffset { get; set; }
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2020-02-23 12:01:30 +08:00
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public override Judgement CreateJudgement() => new IgnoreJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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}
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}
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