2021-04-07 20:36:43 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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2021-04-10 19:02:22 +08:00
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using osu.Game.Rulesets.Edit.Checks.Components;
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2021-04-07 20:36:43 +08:00
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using osu.Game.Rulesets.Osu.Edit.Checks;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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2021-04-12 14:14:53 +08:00
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public class OsuBeatmapVerifier : BeatmapVerifier
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{
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2021-04-10 21:49:57 +08:00
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private readonly List<Check> checks = new List<Check>
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{
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2021-04-10 19:03:16 +08:00
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new CheckOffscreenObjects()
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};
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public override IEnumerable<Issue> Run(IBeatmap beatmap)
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{
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// Also run mode-invariant checks.
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foreach (var issue in base.Run(beatmap))
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yield return issue;
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2021-04-10 21:49:57 +08:00
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foreach (var issue in checks.SelectMany(check => check.Run(beatmap)))
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2021-04-07 20:36:43 +08:00
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yield return issue;
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}
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}
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}
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