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osu-lazer/osu.Game.Rulesets.Osu/Edit/OsuChecker.cs

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2021-04-07 20:36:43 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Checks;
using osu.Game.Screens.Edit.Verify.Components;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuChecker : Checker
{
public readonly List<BeatmapCheck> beatmapChecks = new List<BeatmapCheck>
{
new CheckConsecutiveCircles()
};
public override IEnumerable<Issue> Run(IBeatmap beatmap)
{
// Also run mode-invariant checks.
foreach (var issue in base.Run(beatmap))
yield return issue;
foreach (var issue in beatmapChecks.SelectMany(check => check.Run(beatmap)))
yield return issue;
}
}
}