2020-02-23 12:01:30 +08:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
|
|
|
|
|
using osu.Game.Rulesets.Judgements;
|
|
|
|
|
using osu.Game.Rulesets.Scoring;
|
|
|
|
|
|
2020-02-25 18:07:15 +08:00
|
|
|
|
namespace osu.Game.Rulesets.Objects.Legacy
|
2020-02-23 12:01:30 +08:00
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// A hit object only used for conversion, not actual gameplay.
|
|
|
|
|
/// </summary>
|
2020-02-25 18:07:15 +08:00
|
|
|
|
internal abstract class ConvertHitObject : HitObject
|
2020-02-23 12:01:30 +08:00
|
|
|
|
{
|
|
|
|
|
public override Judgement CreateJudgement() => new IgnoreJudgement();
|
|
|
|
|
|
|
|
|
|
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
|
|
|
|
}
|
|
|
|
|
}
|