2020-01-02 13:26:32 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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using osu.Game.Skinning;
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2020-04-23 11:33:34 +08:00
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using osuTK;
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2020-01-02 13:26:32 +08:00
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namespace osu.Game.Rulesets.Taiko.Skinning
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{
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public class TaikoLegacySkinTransformer : ISkin
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{
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private readonly ISkinSource source;
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public TaikoLegacySkinTransformer(ISkinSource source)
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{
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this.source = source;
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}
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2020-04-03 17:23:03 +08:00
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public Drawable GetDrawableComponent(ISkinComponent component)
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{
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if (!(component is TaikoSkinComponent taikoComponent))
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return null;
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switch (taikoComponent.Component)
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{
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2020-04-15 16:50:57 +08:00
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case TaikoSkinComponents.DrumRollBody:
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if (GetTexture("taiko-roll-middle") != null)
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return new LegacyDrumRoll();
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return null;
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2020-04-03 17:23:03 +08:00
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case TaikoSkinComponents.InputDrum:
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if (GetTexture("taiko-bar-left") != null)
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return new LegacyInputDrum();
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return null;
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2020-04-11 13:20:09 +08:00
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case TaikoSkinComponents.CentreHit:
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case TaikoSkinComponents.RimHit:
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if (GetTexture("taikohitcircle") != null)
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return new LegacyHit(taikoComponent.Component);
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return null;
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2020-04-15 18:24:50 +08:00
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case TaikoSkinComponents.DrumRollTick:
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return this.GetAnimation("sliderscorepoint", false, false);
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2020-04-21 18:00:34 +08:00
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case TaikoSkinComponents.HitTarget:
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if (GetTexture("taikobigcircle") != null)
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2020-04-23 11:10:26 +08:00
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return new TaikoLegacyHitTarget();
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2020-04-21 18:00:34 +08:00
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return null;
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2020-04-23 11:33:34 +08:00
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case TaikoSkinComponents.PlayfieldBackgroundRight:
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if (GetTexture("taiko-bar-right") != null)
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return this.GetAnimation("taiko-bar-right", false, false).With(d =>
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{
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d.RelativeSizeAxes = Axes.Both;
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d.Size = Vector2.One;
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});
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return null;
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case TaikoSkinComponents.PlayfieldBackgroundLeft:
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// This is displayed inside LegacyInputDrum. It is required to be there for layout purposes (can be seen on legacy skins).
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if (GetTexture("taiko-bar-right") != null)
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return Drawable.Empty();
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return null;
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2020-04-03 17:23:03 +08:00
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}
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return source.GetDrawableComponent(component);
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}
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2020-01-02 13:26:32 +08:00
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public Texture GetTexture(string componentName) => source.GetTexture(componentName);
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public SampleChannel GetSample(ISampleInfo sampleInfo) => source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source.GetConfig<TLookup, TValue>(lookup);
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private class LegacyTaikoSampleInfo : ISampleInfo
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{
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private readonly ISampleInfo source;
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public LegacyTaikoSampleInfo(ISampleInfo source)
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{
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this.source = source;
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}
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public IEnumerable<string> LookupNames
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{
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get
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{
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foreach (var name in source.LookupNames)
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yield return $"taiko-{name}";
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foreach (var name in source.LookupNames)
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yield return name;
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}
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}
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public int Volume => source.Volume;
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}
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}
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}
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