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osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
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using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class UserInterfaceSettings : SettingsSubsection
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{
protected override string Header => "User Interface";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
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{
new SettingsCheckbox
{
LabelText = "Rotate cursor when dragging",
Current = config.GetBindable<bool>(OsuSetting.CursorRotation)
},
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new SettingsCheckbox
{
LabelText = "Parallax",
Current = config.GetBindable<bool>(OsuSetting.MenuParallax)
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},
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new SettingsSlider<float, TimeSlider>
{
LabelText = "Hold-to-confirm activation time",
Current = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
KeyboardStep = 50
},
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};
}
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private class TimeSlider : OsuSliderBar<float>
{
public override string TooltipText => Current.Value.ToString("N0") + "ms";
}
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}
}