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osu-lazer/osu.Game/Overlays/Options/OptionsSubsection.cs

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using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Options
{
public abstract class OptionsSubsection : Container
{
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private Container<Drawable> content;
protected override Container<Drawable> Content => content;
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protected abstract string Header { get; }
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public OptionsSubsection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(new Drawable[]
{
content = new FlowContainer
{
Direction = FlowDirection.VerticalOnly,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 5),
Children = new[]
{
new SpriteText
{
TextSize = 25,
Text = Header,
// TODO: Bold
}
}
},
});
}
}
}