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osu-lazer/osu.Game/Overlays/Options/OptionsSubsection.cs

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C#
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using System;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Options
{
public class OptionsSubsection : Container
{
private SpriteText header;
private Container content;
protected override Container Content => content;
public string Header
{
get { return header.Text; }
set { header.Text = value.ToUpper(); }
}
public OptionsSubsection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(new Drawable[]
{
content = new FlowContainer
{
Direction = FlowDirection.VerticalOnly,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 5),
Children = new[]
{
header = new SpriteText
{
TextSize = 25,
// TODO: Bold
}
}
},
});
}
}
}