1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 03:52:55 +08:00
osu-lazer/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs

41 lines
1.2 KiB
C#
Raw Normal View History

2019-08-10 20:03:44 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
2019-08-11 15:15:44 +08:00
/// A custom icon class for use with <see cref="ScreenTitle.CreateIcon()"/> based off a texture resource.
/// </summary>
2019-08-11 15:15:44 +08:00
public class ScreenTitleTextureIcon : CompositeDrawable
{
2019-08-11 15:15:44 +08:00
private readonly string textureName;
2019-08-11 15:15:44 +08:00
public ScreenTitleTextureIcon(string textureName)
{
2019-08-11 15:15:44 +08:00
this.textureName = textureName;
}
[BackgroundDependencyLoader]
2019-12-27 02:03:39 +08:00
private void load(TextureStore textures)
{
2019-12-27 02:03:39 +08:00
Size = new Vector2(ScreenTitle.ICON_SIZE);
2019-12-27 02:03:39 +08:00
InternalChild = new Sprite
{
2019-12-27 02:03:39 +08:00
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(textureName),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
2019-12-27 10:37:06 +08:00
FillMode = FillMode.Fit
};
}
}
}