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osu-lazer/osu.Game/Screens/Play/HUD/ComboResultCounter.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.HUD
{
/// <summary>
/// Used to display combo with a roll-up animation in results screen.
/// </summary>
public class ComboResultCounter : RollingCounter<long>
{
protected override double RollingDuration => 500;
protected override Easing RollingEasing => Easing.Out;
protected override double GetProportionalDuration(long currentValue, long newValue)
{
return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
}
protected override string FormatCount(long count)
{
return $@"{count}x";
}
public override void Increment(long amount)
{
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Current.Value = Current.Value + amount;
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}
}
}