2020-10-21 18:05:20 +08:00
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
namespace osu.Game.Online.Spectator
|
|
|
|
{
|
2020-10-22 12:12:58 +08:00
|
|
|
/// <summary>
|
|
|
|
/// An interface defining the spectator server instance.
|
|
|
|
/// </summary>
|
2020-10-21 18:05:20 +08:00
|
|
|
public interface ISpectatorServer
|
|
|
|
{
|
2020-10-22 12:12:58 +08:00
|
|
|
/// <summary>
|
|
|
|
/// Signal the start of a new play session.
|
|
|
|
/// </summary>
|
2020-10-22 16:29:38 +08:00
|
|
|
/// <param name="state">The state of gameplay.</param>
|
|
|
|
Task BeginPlaySession(SpectatorState state);
|
2020-10-22 12:12:58 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Send a bundle of frame data for the current play session.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="data">The frame data.</param>
|
2020-10-21 18:05:20 +08:00
|
|
|
Task SendFrameData(FrameDataBundle data);
|
2020-10-22 12:12:58 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Signal the end of a play session.
|
|
|
|
/// </summary>
|
2020-10-22 16:29:38 +08:00
|
|
|
/// <param name="state">The state of gameplay.</param>
|
|
|
|
Task EndPlaySession(SpectatorState state);
|
2020-10-21 18:05:20 +08:00
|
|
|
|
2020-10-22 12:12:58 +08:00
|
|
|
/// <summary>
|
|
|
|
/// Request spectating data for the specified user. May be called on multiple users and offline users.
|
|
|
|
/// For offline users, a subscription will be created and data will begin streaming on next play.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="userId">The user to subscribe to.</param>
|
2020-10-22 17:37:19 +08:00
|
|
|
Task StartWatchingUser(int userId);
|
2020-10-22 12:12:58 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Stop requesting spectating data for the specified user. Unsubscribes from receiving further data.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="userId">The user to unsubscribe from.</param>
|
2020-10-22 17:37:19 +08:00
|
|
|
Task EndWatchingUser(int userId);
|
2020-10-21 18:05:20 +08:00
|
|
|
}
|
|
|
|
}
|