2019-01-24 16:43:03 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System ;
using System.Collections.Generic ;
2021-01-12 16:01:40 +08:00
using System.Linq ;
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation ;
using osu.Framework.Input.Bindings ;
2021-01-11 18:47:51 +08:00
using osu.Game.Database ;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets ;
2021-01-13 15:53:04 +08:00
using Realms ;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Input.Bindings
{
/// <summary>
/// A KeyBindingInputManager with a database backing for custom overrides.
/// </summary>
/// <typeparam name="T">The type of the custom action.</typeparam>
public class DatabasedKeyBindingContainer < T > : KeyBindingContainer < T >
where T : struct
{
private readonly RulesetInfo ruleset ;
private readonly int? variant ;
2021-01-13 15:53:04 +08:00
private IDisposable realmSubscription ;
private IQueryable < RealmKeyBinding > realmKeyBindings ;
2021-01-12 16:01:40 +08:00
[Resolved]
private RealmContextFactory realmFactory { get ; set ; }
2021-01-08 14:49:01 +08:00
public override IEnumerable < IKeyBinding > DefaultKeyBindings = > ruleset . CreateInstance ( ) . GetDefaultKeyBindings ( variant ? ? 0 ) ;
2018-04-13 17:19:50 +08:00
/// <summary>
/// Create a new instance.
/// </summary>
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
2019-11-17 20:48:23 +08:00
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <typeparamref name="T"/>s.</param>
2020-03-02 17:54:00 +08:00
/// <param name="matchingMode">Specify how to deal with exact <see cref="KeyCombination"/> matches.</param>
public DatabasedKeyBindingContainer ( RulesetInfo ruleset = null , int? variant = null , SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode . None , KeyCombinationMatchingMode matchingMode = KeyCombinationMatchingMode . Any )
: base ( simultaneousMode , matchingMode )
2018-04-13 17:19:50 +08:00
{
this . ruleset = ruleset ;
this . variant = variant ;
if ( ruleset ! = null & & variant = = null )
throw new InvalidOperationException ( $"{nameof(variant)} can not be null when a non-null {nameof(ruleset)} is provided." ) ;
}
protected override void LoadComplete ( )
{
2021-01-13 15:53:04 +08:00
if ( ruleset = = null | | ruleset . ID . HasValue )
{
2021-10-27 12:04:41 +08:00
int? rulesetId = ruleset ? . ID ;
2021-01-13 15:53:04 +08:00
2021-01-13 16:35:00 +08:00
realmKeyBindings = realmFactory . Context . All < RealmKeyBinding > ( )
. Where ( b = > b . RulesetID = = rulesetId & & b . Variant = = variant ) ;
2021-01-13 15:53:04 +08:00
realmSubscription = realmKeyBindings
. SubscribeForNotifications ( ( sender , changes , error ) = >
{
// first subscription ignored as we are handling this in LoadComplete.
if ( changes = = null )
return ;
2018-04-13 17:19:50 +08:00
2021-01-13 15:53:04 +08:00
ReloadMappings ( ) ;
} ) ;
}
base . LoadComplete ( ) ;
2018-04-13 17:19:50 +08:00
}
2021-01-13 15:53:04 +08:00
protected override void Dispose ( bool isDisposing )
{
base . Dispose ( isDisposing ) ;
2021-01-12 16:01:40 +08:00
2021-01-13 15:53:04 +08:00
realmSubscription ? . Dispose ( ) ;
2020-04-20 08:35:00 +08:00
}
2018-04-13 17:19:50 +08:00
2020-04-20 08:35:00 +08:00
protected override void ReloadMappings ( )
{
2021-04-07 16:41:05 +08:00
var defaults = DefaultKeyBindings . ToList ( ) ;
2020-04-20 08:35:00 +08:00
if ( ruleset ! = null & & ! ruleset . ID . HasValue )
2021-06-18 16:45:30 +08:00
// some tests instantiate a ruleset which is not present in the database.
// in these cases we still want key bindings to work, but matching to database instances would result in none being present,
// so let's populate the defaults directly.
2021-04-07 16:41:05 +08:00
KeyBindings = defaults ;
2020-04-20 08:35:00 +08:00
else
2021-04-07 16:41:05 +08:00
{
2021-04-22 11:13:23 +08:00
KeyBindings = realmKeyBindings . Detach ( )
// this ordering is important to ensure that we read entries from the database in the order
// enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise
// have been eaten by the music controller due to query order.
. OrderBy ( b = > defaults . FindIndex ( d = > ( int ) d . Action = = b . ActionInt ) ) . ToList ( ) ;
2021-04-07 16:41:05 +08:00
}
2020-04-20 08:35:00 +08:00
}
2018-04-13 17:19:50 +08:00
}
}