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osu-lazer/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
namespace osu.Game.Rulesets.Objects.Legacy.Osu
{
/// <summary>
/// Legacy osu! Spinner-type, used for parsing Beatmaps.
/// </summary>
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internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition, IHasCombo
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{
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
public Vector2 Position { get; set; }
public float X => Position.X;
public float Y => Position.Y;
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protected override HitWindows CreateHitWindows() => null;
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public bool NewCombo { get; set; }
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public int ComboOffset { get; set; }
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}
}