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osu-lazer/osu.Game/Online/Notifications/NewChatMessageData.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
namespace osu.Game.Online.Notifications
{
[JsonObject(MemberSerialization.OptIn)]
public class NewChatMessageData
{
[JsonProperty("messages")]
public List<Message> Messages { get; set; } = null!;
[JsonProperty("users")]
private List<APIUser> users { get; set; } = null!;
[OnDeserialized]
private void onDeserialised(StreamingContext context)
{
foreach (var m in Messages)
m.Sender = users.Single(u => u.OnlineID == m.SenderId);
}
}
}