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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
/// <summary>
/// The symbol used for rim hit pieces.
/// </summary>
public class RimHitSymbolPiece : CircularContainer
{
public RimHitSymbolPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
Size = new Vector2(CirclePiece.SYMBOL_SIZE);
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BorderThickness = CirclePiece.SYMBOL_BORDER;
BorderColour = Color4.White;
Masking = true;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
};
}
}
}