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osu-lazer/osu.Game/Overlays/Music/PlaylistList.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Music
{
public class PlaylistList2 : BasicRearrangeableListContainer<PlaylistListItem>
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{
public readonly BindableList<BeatmapSetInfo> BeatmapSets = new BindableList<BeatmapSetInfo>();
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public new MarginPadding Padding
{
get => base.Padding;
set => base.Padding = value;
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}
[BackgroundDependencyLoader]
private void load()
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{
BeatmapSets.ItemsAdded += addBeatmapSets;
BeatmapSets.ItemsRemoved += removeBeatmapSets;
}
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public void Filter(string searchTerm) => ((PlaylistListFlowContainer)ListContainer).SearchTerm = searchTerm;
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public BeatmapSetInfo FirstVisibleSet => ListContainer.FlowingChildren.Cast<DrawablePlaylistListItem>().FirstOrDefault(i => i.MatchingFilter)?.Model.BeatmapSetInfo;
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private void addBeatmapSets(IEnumerable<BeatmapSetInfo> sets) => Schedule(() =>
{
foreach (var item in sets)
AddItem(new PlaylistListItem(item));
});
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private void removeBeatmapSets(IEnumerable<BeatmapSetInfo> sets) => Schedule(() =>
{
foreach (var item in sets)
RemoveItem(ListContainer.Children.Select(d => d.Model).FirstOrDefault(m => m.BeatmapSetInfo == item));
});
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protected override BasicDrawableRearrangeableListItem CreateBasicItem(PlaylistListItem item) => new DrawablePlaylistListItem(item);
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protected override FillFlowContainer<DrawableRearrangeableListItem> CreateListFillFlowContainer() => new PlaylistListFlowContainer
{
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint
};
}
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public class PlaylistListFlowContainer : SearchContainer<RearrangeableListContainer<PlaylistListItem>.DrawableRearrangeableListItem>
{
}
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public class PlaylistListItem : IEquatable<PlaylistListItem>
{
public readonly BeatmapSetInfo BeatmapSetInfo;
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public PlaylistListItem(BeatmapSetInfo beatmapSetInfo)
{
BeatmapSetInfo = beatmapSetInfo;
}
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public override string ToString() => BeatmapSetInfo.ToString();
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public bool Equals(PlaylistListItem other) => BeatmapSetInfo.Equals(other?.BeatmapSetInfo);
}
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public class DrawablePlaylistListItem : BasicRearrangeableListContainer<PlaylistListItem>.BasicDrawableRearrangeableListItem, IFilterable
{
public DrawablePlaylistListItem(PlaylistListItem item)
: base(item)
{
FilterTerms = item.BeatmapSetInfo.Metadata.SearchableTerms;
}
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public IEnumerable<string> FilterTerms { get; }
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private bool matching = true;
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public bool MatchingFilter
{
get => matching;
set
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{
if (matching == value) return;
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matching = value;
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this.FadeTo(matching ? 1 : 0, 200);
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}
}
public bool FilteringActive { get; set; }
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}
}