1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 08:33:20 +08:00
osu-lazer/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs

28 lines
810 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
2018-11-06 12:58:38 +08:00
namespace osu.Game.Rulesets.UI.Scrolling
{
public interface IScrollingInfo
{
/// <summary>
/// The direction <see cref="HitObject"/>s should scroll in.
/// </summary>
IBindable<ScrollingDirection> Direction { get; }
/// <summary>
///
/// </summary>
IBindable<double> TimeRange { get; }
/// <summary>
/// The algorithm which controls <see cref="HitObject"/> positions and sizes.
/// </summary>
IScrollAlgorithm Algorithm { get; }
}
}