1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 20:32:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs

20 lines
609 B
C#
Raw Normal View History

2023-06-23 00:37:25 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Scoring;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
/// A scoring tick of a hold note.
/// </summary>
public class HoldNoteTick : ManiaHitObject
{
2018-08-06 10:50:18 +08:00
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
2019-10-09 18:08:31 +08:00
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
2018-04-13 17:19:50 +08:00
}
}